Skip to content
Detailed illustration from issue 2 of A Profound Waste of Time featuring characters from Keita Takahashi's games including Katamari Damacy. Illustrated by Doug John Miller.
APWOT

Issue 2

Royal Rainbow Ride

Featuring
Keita Takahashi, Team Cherry, Jenny Jiao Hsia, Tetsuya Mizuguchi, Joakim 'Konjak' Sandberg and more...
Cover Games
Katamari Damacy, Noby Noby Boy & Wattam
Cover Artist
Doug John Miller

APWOT'S SECOND ISSUE is a gorgeous, nearly 200 page tribute to the art of making videogames. Featuring renowned figures from in and oustide the games industry, and incredible artwork ranging from illustration to sculpture, APWOT 2 pushes the boundary of what a gaming magazine can be.

Detail spread from issue 2 of A Profound Waste of Time featuring an illustration of Team Cherry's Silksong by Mako.
Magazine spread of Issue 1 of A Profound Waste of Time with an insert of Jenny Jiao Hsia's personal journal.
Full magazine spread from Issue 2 of A Profound Waste of Time showing Keita Takahashi's characters on a green field. Noby Noby Boy is eating the last few words on the page.
Detail spread from Issue 2 of A Profound Waste of Time featuring the king of the cosmos from Katamari Damacy surrounded by other characters from Keita Takahashi's games.
Full magazine spread from Issue 2 of A Profound Waste of Time showing a UFO carrying a sprouting egg.
Detail image from issue 2 of A Profound Waste of Time featuring models of Iwata and Sakurai on the article on HAL Laboratory.
A photograph spread of issue 2 of A Profound Waste of Time featuring a letter from the fairy from Keita Takahashi's game Noby Noby Boy.
Detail spread from issue 2 of A Profound Waste of Time.
Full magazine spread from issue 2 of A Profound Waste of Time. Featuring Mizuguchi discussing Tetris Effect.
Detail illustration from issue 2 of A Profound Waste of Time. Featuring Team Cherry's Silksong drawn by Mako.
Full magazine spread from issue 2 of A Profound Waste of Time featuring Team Cherry's Hollow Knight walking through a windy path. Illustrated by mako.

Featuring

Upwards

Feat. Keita Takahashi

Laura E. Hall converses with Katamari Damacy and Wattam creator Keita Takahashi to explore the wild, colourful and wonderful creations he has made as both an artist and a game developer over his creative life.

Detail spread from Issue 2 of A Profound Waste of Time featuring the king of the cosmos from Katamari Damacy surrounded by other characters from Keita Takahashi's games.

Journal Journey

By Jenny Jiao Hsia

Award winning independent game developer Jenny Jiao Hsia tells us about how the practice of journaling has directly informed her development, both in games and outside of them.

Magazine spread of Issue 1 of A Profound Waste of Time with an insert of Jenny Jiao Hsia's personal journal.

The Synesthate

Feat. Tetsuya Mizuguchi

Simon Parkin sits down with Tetsuya Mizuguchi, creator of Rez, Space Channel 5 and Tetris Infinite, to give us a biographical interview in which Mizuguchi reflects on his peerless and myriad experiments fusing music and sound with cutting-edge aesthetics.

Detailed illustration from issue 2 of A Profound Waste of Time.

Comfort Quest

By John Ricciardi

John Ricciardi, co-founder of localisation company 8-4 Ltd., discusses how he uses videogames as an escape while reminiscing about his personal history with one of the medium's oldest and most beloved series, Dragon Quest.

Detail illustration from issue 2 of A Profound Waste of Time featuring a little slime from Dragon Quest.

Hungry Knights

Feat. Team Cherry

Amanda Yeo sits down with Team Cherry's Ari Gibson and William Pellen to discuss their journey together as developers, plotting out their evolution from game design hobbyists to creators of one of the most beloved and esteemed metroidvanias ever made.

Close up illustration from issue 2 of A Profound Waste of Time featuring Team Cherry's Hollow Knight walking through a windy path. Illustrated by mako.

I Just Want to go to Bed

By Joakim Sandberg

Fresh after finishing a grueling solo videogame project, Joakim 'Konjak' Sandberg muses upon the highs, lows and lessons learned from the near- decade he spent creating indie action platformer, Iconoclasts.

Detail illustration from issue 2 of A Profound Waste of Time of a hand smashing into the paper.
SPECIAL EDITION

HOLOFOIL COVER

Cover image of Issue 2 of A Profound Waste of Time featuring an illustration of Keita Takahashi's games including Katamari Damacy, Noby Noby Boy, and more, illustrated by Doug John Miller.
Cover image of issue 2 of A Profound Waste of Time. Featuring characters from Keita Takahashi's games including Katamari Damacy, Noby Noby Boy and more over a cityscape. On holofoil paper. Illustrated by Doug John Miller.

The special edition is of limited quantity and features a rainbow edition of our panoramic cover printed on beautiful, iridescent paper stock, creating a fantastic multicoloured effect when viewing the magazine from different angles.

Let's Take a Look at some spreads

Spreads

Full magazine spread from Issue 2 of A Profound Waste of Time showing Keita Takahashi's characters on a green field. Noby Noby Boy is eating the last few words on the page.
Full magazine spread from Issue 2 of A Profound Waste of Time showing a UFO carrying a sprouting egg.
Full magazine spread from issue 2 of A Profound Waste of Time featuring tarot cards of roles in a game studio. Illustrated by Joe Sparrow.

Specs

Pages
190
Dimensions
21 x 27 cm
Weight
930 grams
Quantities
One of each edition is available per customer
Shipping
All copies are sent in heavy duty book envelopes and protected in bubblewrap
Printing
Lithography
Detail illustration from Issue 2 of A Profound Waste of Time featuring Dragon Quest.
Close up crop of issue 2 of A Profound Waste of Time with the cover unfolded to reveal the full illustration of Keita Takahashi's works.

Complete your collection

Buy Issue 2