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A close up image of the front cover of Issue 4 of A Profound Waste of Time by Molly Mendoza. Featuring Chell from Portal by Valve, holding a portal gun and jumping through a portal in orange and blue colours.
APWOT

Issue 4

Through the Aperture

Featuring
Valve, Akira Kitamura, Ryuta Ueda, Dion Koster, DotEmu and more...
Cover Game
Portal 2
Cover Artist
Molly Mendoza

APWOT‘S FOURTH ISSUE opens a lushly illustrated portal into the videogames industry and the people and culture that define it. Featuring an extensive interview with members of the Portal 2 team, Silent Hill creator Keiichirō Toyama, Dotemu and many more!

Full magazine spread from Issue 4 of A Profound Waste of Time featuring the article "Found in Translation". Illustration shows a girl and a boy wearing backpacks navigating via map in a field of sunflowers.
Detail illustration from Issue 4 of A Profound Waste of Time featuring a girl holding up a boy on her shoulders who is looking out with binoculars over a field of sunflowers.
Full magazine spread from Issue 4 of A Profound Waste of Time on the article "Under the Skins" featuring an illustration of an avatar wearing multiple outfits.
Detail illustration from Issue 4 of A Profound Waste of Time by Sajan Rai.
Detail illustration from Issue 4 of A Profound Waste of Time featuring graffiti from the game "Jet Set Radio".
Full spread from Issue 4 of A Profound Waste of Time featuring graffiti from the game "Jet Set Radio".
Detail illustration from Issue 4 of A Profound Waste of Time featuring cute APWOTIPAL creatures.
Full spread from Issue 4 of A Profound Waste of Time featuring illustrations of cute APWOTIPAL creatures illustrated by error403.
Special Edition

Die-Cut Aperture

The special edition is features a special die cut portal on the cover, revealing another beautiful illustration by Molly Mondoza exclusive to this edition, featuring iconic Portal 2 co-stars GlaDOS and Wheatley

Featuring

This Was A Triumph

Featuring Valve

Reuniting core team members 13 years after Portal 2’s release, Simon Parkin leaves no stone unturned while delving into the depths of Aperture Science. An exploration of both the challenges and joys found in development one of the greatest puzzle games ever made.

Found In Translation

By Wesley Fenlon

A window into the world of gaming’s patron saints, individuals who volunteer huge amounts of time and energy to make games accessible across language barriers: fan translators. Featuring Hilltop Works, Ribose and Troy Bonzan.

The Writing’s On The Wall

Featuring Ryuta Ueda

A deep look at graffiti as an art form through the lens of its integration into games over the last two decades. Featuring interviews with Jet Set Radio’s Ryuta Ueda, Bomb Rush Cyberfunk’s Dion Koster, Concrete Genie’s Dominic Robilliard and more.

Bare Knuckle

Featuring DotEmu

Rick Lane examines how Streets of Rage 4 grabbed the beat ’em up genre by the throat and dragged it into the modern age. Featuring interviews with the development team and a fold-out section adorned in crisp and colourful artwork by Chester Holme.

When Mega Man Became A Hero

Featuring Akira Kitamura

The creator of Mega Man, Akira Kitamura, has contributed to this issue. After leaving the franchise three decades ago, he reminisces about when he joined Capcom in 1985, and how Mega Man’s design was built around the hardware limitations of the time.

Under The Skins

By Phillipa Warr

A glimpse inside gaming’s billion-dollar digital fashion industry, with insights from the designers who lead it. What are the forces that drive our pursuit of the freshest digital outfits, and what differentiates the fashion industries of the real and digital worlds?

Detail illustration from Issue 4 of A Profound Waste of Time featuring a character in multiple outfits by Sajan Rai.
Let's look at some

SPREADS

Full spread from Issue 4 of A Profound Waste of Time featuring graffiti from the game "Jet Set Radio".

SPECS

Pages
197
Dimensions
21 x 27 cm
Weight
950 grams
Printing
Lithograph
Binding
PUR Perfect

Complete your collection

Buy Issue 4